Associate Degree of Multimedia Design Subject Descriptions
Year 1
XDC11 - Design Culture & Theory
This subject introduces the study and critical analysis of milestones in art and design that have significantly influenced visual communication, and emphasizes the critical examination of the history and theory of design.
XIG11 - Ideas Generation in Visual Communication
This subject examines the way ideas are generated in the context of visual communication and investigates a variety of methods and techniques to understand visual communication forms.
MMT11 - Multimedia Technologies, Language & Systems
This subject introduces the foundational language and mainstream technologies specific to the multimedia profession, such as HTML, multimedia terminology and imaging.
XIS11 - Introduction to Studio Practise
This subject introduces students to the methods, techniques and the professional environment of the contemporary communication design studio practice.
XFD12 - Framework of Design
This subject critically discusses the issues and attitudes that shape the nature and role of multimedia communications and inform the designer’s approach.
MTV12 - Typography as Visual Communication
This subject studies typography within a specific theoretical framework that embraces the function of typography as a tool and means for communication, as well as the ideas and issues that inform this perspective on typography.
MID12 - Internet Design Technologies
This subject develops an understanding of issues, methods and technologies specific to Internet design, including the technological, social and cultural issues that inform Internet design.
MFO12 Form & Object Studio
This subject aims to cultivate a broader understanding of design practice within the context of visual communication and the multimedia industry, through integrating concepts from graphic and multimedia disciplines and broadening concepts of line, space, volume and proportion.
Year 2
XID23 - Introduction to Design Research
This subject expands the student’s knowledge of the research processes that inform emerging design practice and how this affects the designer/client/project relationship.
M3D23 - 3D Design I: Theory, Planning & Concept Development
This subject introduces the fundamental theories, practices, and methods for developing 3D design, and covers 3D concepts and techniques, as well as practice in contemporary industry software. It also critically analyses a range of contentious issues related to video game playing.
MDV23 - Digital Video Composition & Storytelling
This subject introduces the fundamental principles, techniques and practices of contemporary composition and story telling through digital video and compositing technologies, and critically assesses historical and contemporary film and video practice.
MAI23 - Advanced Internet Design Studio
This subject aims to consolidate learning and establish a refined understanding of integrated internet solutions by introducing advanced internet concepts and the critical analysis of concepts, project work and testing.
MDR24 - Design Research & Emergent Expression
This subject cultivates a broader understanding of design research methods and uses these to develop self-expression and awareness of the impact of design.
MTC24 - Title & Credit Design
This subject introduces the history and methods of contemporary title design and contextualizes the role of the designer in film, television and interactive processes.
M3D24 3D Design II: Applied 3D Design in Game Design
This subject introduces students to 3D production processes and explores the dynamics of character, environment, sound and navigational design and their impact on the success of the final product.
MSD24 - Social Design Studio
This subject allows the student to complete and present an integrated multimedia design program from research through to final production and presentation.